Offense Drill #3A: On-Ball “Cycle & Fill”
BEGINNER
- Demo (1 min): Being A Threat
- Arrange players in one or both ends of the floor depending on numbers. Have them stationed on their proper floor sides, at the crease and shooter positions, on both sides of the floor. Other players set to go in this drill should be near the boards.
- *Variation #1 (7 min): "Pass Low; Carry High." The drill commences on one side of the floor at a time, with the crease player first engaging their defender (imaginary) then popping out and receiving a pass from the shooter. Players should constantly be "calling for a pass," as a good habit.
- After making the pass down to the crease player the on-ball shooter delays for one-second (which mimics allowing the off-ball cutter to cut first) then V-cuts to the middle looking for a give-and-go and replaces the crease player who subsequently carries the ball up to the shooter position.
Repeat this "cycling" action until the original shooter returns to the shooter position, at which point they take a set-shot and then the other side of the floor takes their turn.
New players enter the drill on the side that just went (waiting for the coaches whistle), with players exiting the drill and switching between the shooter and crease lines.
Goalies should practice their footwork (triangle).
*Variation #2 (7 min): "Swing Pass & Cut." Same as the above variation except after passing down and carrying high, the ball is swung to the other shooter, who repeats the same action on the opposite-side.
When the opposite side has the ball the timing is such that as soon as the pass goes low, the off-ball shooter cuts to the middle (as a general team rule), followed by the on-ball shooter.
The ball is swung back and forth twice and the original passer who started the drill takes a shot.
*Variation #3 & #4 (15 min): "Dummy Defenders." Is the same as the above variations except there is a volunteer defender playing “contain” defense; otherwise the offender can play defense after their turn on offense, switching lines after they are done.
*Most common error = cutters not calling for the pass during their V-Cut.
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